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EntityFramework.dll fails to build with IL2CPP
Steps to reproduce:1. Download 1124092_repro.zip2. Build project for UWP (IL2CPP or .NET) Expected results: Project is successfully ... Read more
Shader with cleared ShaderCompilerData is still present in the build files
Steps to reproduce:1. Open original project "ShaderStripping.zip"2. Build it on Windows platform3. Open Build\ShaderStripping_Data\g... Read more
SVG can't be used in Particle System when import setting "vector sprite"...
How to reproduce:1. Open attached "svg_image_issues.zip" project2. Open the "Octopus" Scene3. Go to Hierarchy Canvas -> SVG Scene... Read more
Evaluate() doesn't evaluate a Timeline when animated GameObject has a re...
Steps to reproduce:1. Open the original project2. Navigate to Project -> Assets -> Scenes3. Open "SampleScene"4. Press Play Ex... Read more
System.Reflection.TargetInvocationException is thrown when using .NET Ma...
Reproduction steps:1. Open the Unity Project inside the ownCloud directory2. Open the "SampleScene" and play it3. Follow the logs in... Read more
Material and Sorting Layer fields of Sprite Renderer Component do not sh...
How to reproduce:1. Open the user's project and scene "SampleScene"2. Select "GameObject (all modified)" from the Hierarchy Window t... Read more
Can't add Animation Keyframes with drawing tablet, "NullReferenceExcepti...
Reproduction steps: 1. Open "1122397" project2. Select "Main Camera" and Create a New Animation3. Enable Record mode4. Edit some val... Read more
Curve Preset Library Editor does not redraw the curve when presets are c...
To reproduce:1. Open attached project2. Select Assets/Editor/EasingCurves.curves3. Click "Edit" in the inspector4. Click on the pres... Read more
Input.touchCount does not release multiple touches after leaving Play Mode
How to reproduce:1. Open attached project "case_1079640-TouchTest"2. Load Scene "Main" and enter Play Mode3. Touch screen inside the... Read more
Child Canvas Prefabs get correct 1,1,1 scale on disk but incorrect 0,0,0...
Repro steps (easy):1. Download the attached project2. Open the sample scene3. Notice the Canvas_child Prefab instance scale is now 0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used