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path=="" error when modifying properties of a procedural material from t...
Steps to reproduce : - open a new project- in the Project Browser search for "BrickWall_02"- select Asset Store- select the asset- m... Read more
MonoDevelop fails to fully open from within Unity
When the JavaScript script file is double-clicked in Unity editor for the first time after restarting computer, MonoDevelop fails to... Read more
Multiple text field changes to single text field
If user adds a script to the component, the large text field disappears and becomes small - please see attached video. There are two... Read more
Editor uses incorrect rendering path
When an active platform is set to Android, the rendering path value from the standalone platform is used in the play mode. Reproduce... Read more
High light goes over the multiline text field borders on component
Blue high light expands the multiline text field borders - please see attached screen shot for details. To reproduce:- Open attached... Read more
Unity documentation manual is missing
To reproduce:1. Open Unity manual through editor interfaceExpected result: Manual opensActual result: There's no manual Read more
Missing "new" in AndroidJavaRunnable documentation
In http://docs.unity3d.com/Documentation/ScriptReference/AndroidJavaRunnable.html in the C# example, the line:"activity.Call("runOnU... Read more
uGUI label's "Pixel Perfect" causes the text to blur out
To reproduce:1. Create a new project2. Create a uGUI label3. Press "Pixel Perfect" twice - the text gets blurry in the game view aft... Read more
uGUI labels position and pivot control gizmos are visible at strange angles
1. Create new project2. Create a uGUI label.3. Select the label4. Position the camera so it's looking with a top down corner perspec... Read more
undo cannot undo the creation of uGUI objects
To reproduce:1. Create a new project2. Create a cube in the scene3. Create a uGUI label (this will automatically create a 2D Canvas)... Read more
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