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Every time you create a new project an assert is printed 28 times in the...
The assert is: ok (Filename: C:/BuildAgent/work/afa2580bf6048259/PlatformDependent/Win/File.cpp Line: 961) Regression introduced in ... Read more
Assert is printed after Build and Run step is completed
Make a Build and Run of a Webplayer with any project (even completely empty one). As soon as that is finsihed you will get this asse... Read more
Creating a Tree object spawns error message
Creating a Tree game object spawns the following error in Console:"ArgumentException: Value does not fall within the expected range.... Read more
Refresh option for Trees and Detail Meshes are not working
- Create a terrain that has at least one tree painted on it- Change the Tree model somehow (add a new branch using the Tree Creator ... Read more
Palm tree prefab doesn't have a preview
- Import the Tree Creator package from the Standard Assets- Create a Terrain- In the Inspector for the Terrain, select the Place Tre... Read more
ArgumentException error when creating a new Tree using TreeCreator package
- Import the Tree Creator package from the Standard Assets- Go to GameObject -> Create -> Tree Result:ArgumentException: Value... Read more
Misleading error message when activating Floating licences on 4.3
When trying to activate a Floating serial on 4.3 (Any >4.5) error message appears saying: Serial long lease require Unity 4.0 or ... Read more
Minions stop doing damage to the player (2D regression?)
To reproduce:1. Download and import Unity Projects: 2D Platformer2. Let two minions push you from different sides (as shown in the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject