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Default Shader Graph in the VFX Graph Output block can't be reselected w...
How to reproduce:1. Open the attached project "DefaultBug"2. Create any VFX Graph3. In the VFX Graph, create the "Output Particle Sh... Read more
Changes to Package Manifest can still be saved when “Apply” button is di...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Press “+” ... Read more
"NullReferenceException" error and memory leak warning is thrown when En...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
Unity Version Control project settings does not align with window title
Steps to reproduce: Create a Unity project Go to "Edit -> Project Settings" Select "Version Control" Observe how window data is d... Read more
[WinEditor] UI Scaling is incorrect when a custom scale is set in "Use c...
Reproduction steps:1. Make sure the monitor has a Scale higher than 100%2. Create and open any project3. Go to Edit > Preferences... Read more
Unity Version Control window icon is blurry and pixelated
Steps to reproduce: Create a project Check the "Unity version Control" icon in the toolbar Check the "Unity Version Control" icon in... Read more
Exceedingly long wait when importing large audio file
Steps to reproduce:1. Create and open a new project2. Drag and drop the “Large audio file” into the assets folder inside of the Proj... Read more
TextMeshPro text input's caret is flickering when Line Mode is set to Mu...
How to reproduce:1. Open the ‘Text-input-field-caret-flickering.zip' project2. Open the 'SampleScene’ scene3. Enter Play Mode4. Writ... Read more
Frame Debugger produces flickers and loses focus when the Player uses Re...
How to reproduce:1. Extract and open the attached “PROJECT_NAME.7z“ project2. Go to COMPANY → AssetBundles → Build And Copy3. After ... Read more
ReflectionProbe warnings from Shader Graph Asset triggers on XR Android ...
DescriptionBuilding the XRI 3.3.0 Starter Assets package sample for Quest in Unity 6000.3.0b5 throws roughly a dozen each of these t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument