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1
votes
Fixed

Crash on mecanim::CreateValueArray when setting Animator's Controller to...

Animation

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Mar 20, 2020

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Version/s: 2019.3.0b1, 2019.3.6f1, 2020.1.0a1, 2020.2.0a1

Reproduction steps:1. Open the user's "David's Adventure in 2D.zip" project2. Load the "HelloWorld" scene3. Select the "End" GameObj... Read more

0
votes
Fixed

[Quick Search] "Reset Priorities" functionality is broken under the "Qui...

Package: Quick Search

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Mar 23, 2020

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Version/s: 2020.1.0b3, 2020.2.0a4

"Reset Priorities" functionality is not working for "Quick Search" under the "Provider Settings" in the "Preferences" window. Steps ... Read more

0
votes
Fixed

[UI] Inconsistent Editor crashes in Play Mode when switching between Gam...

Scene/Game View

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Mar 23, 2020

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Version/s: 2020.2.0a2, 2020.2.0a4

Reproduction steps:1. Open attached project "switchcrash.zip" and scene "SampleScene"2. Enter Play Mode3. Switch to Scene View tab4.... Read more

0
votes
Won't Fix

[IMGUI] Irradiance Quality's Horizontal Dragger under Lightmap Parameter...

IMGUI

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Mar 23, 2020

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Version/s: 2017.4.1f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.2.0a1, 2020.2.0a4

Under "Lightmap Parameters" Asset's Inspector settings, the Irradiance Quality Dragger doesn't work.Refer to the attached Video. Ste... Read more

0
votes
Fixed

[macOS] UnityEditorInternal.ReorderableList does not handle the context ...

MacOS

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Feb 29, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1

How to reproduce:1. Open user-submitted project (ReorderableListBug.zip)2. Open the Main Scene and select ReorderableListBug3. Right... Read more

0
votes
Duplicate

Shadow Mask's compression quality is different from the Lightmap's setti...

Progressive Lightmapper

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Mar 18, 2020

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Version/s: 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test"2. In Lighting Settings, set the Ligh... Read more

0
votes
Fixed

Director built-in module is not displayed as a dependency for the Timeli...

Package: Timeline

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Mar 23, 2020

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Version/s: preview.2 - 1.4.0

How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Make sure Advanced > Show dependencies is enabled4. S... Read more

0
votes
Postponed

[URP] Visible outlines of objects behind other objects when FR has Rende...

Package: Scriptable Render Pipeline Universal

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Mar 08, 2020

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Version/s: 7.0.0

Reproduction steps:1. Open the project from the attached file(link in edit)2. Inspect the Game View Expected result: Outline of "Rai... Read more

0
votes
Fixed

[AIPlanner] Adding a reward modifier without parameters generates unwant...

Package: AI Planner

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Mar 23, 2020

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Version/s: 0.2.2-preview.1

How to reproduce:1. Open attached project "VacuumRobot.zip"2. In Editor, press AI -> Planner -> Generate assemblies3. Observe ... Read more

1
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when a material in Mesh ...

Graphics Device Features

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Mar 14, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("1227781.zip")2. Open "SampleScene"3. Select "CrashyMeshGO" in the Hierarchy4. In t... Read more

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