Search Issue Tracker

4
votes
Fixed

Prefab Variant Child has a lower Index than a Prefab Child when editing ...

Scene Management

-

Feb 15, 2019

-

Version/s: 2018.3.0a6, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more

0
votes
Third Party Issue

VisionOS Hover function highlights multiple GameObjects when hovering ov...

Package: PolySpatial visionOS

-

Mar 17, 2025

-

Version/s: 2.0.0

How to reproduce:1. Open the attached “IN-91548.zip” project2. Build and Run on visionOS3. Look at the “Grey” Cube GameObjects in th... Read more

0
votes
Fixed

[iOS] XCode always fails to build for iOS8 with any project

iOS

-

Feb 13, 2017

-

Version/s: 5.6.0b8

[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce:1. Create a New project2. Build for iOS3. Build XCode... Read more

0
votes
Fixed

[Shuriken] Nested subemitter does not emit bursts when simulating in edi...

Shuriken

-

Jun 06, 2016

-

Version/s: 5.3.4p6

Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip)2. Open scene: test23. Simulate particle system ... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

-

Apr 14, 2017

-

Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

3
votes
Duplicate

[ShaderCompiler] Shader files that include .cginc files don't record the...

Shaders

-

Mar 31, 2015

-

Version/s: 5.0.0p3

Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more

0
votes
Fixed

Typo in TMP_InputField when viewing "Reset on Deactivation" setting tooltip

-

Apr 07, 2025

-

Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce:1. Open the attached “IN-97940.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, select “Canvas/In... Read more

1
votes
By Design

UIToolkit SVG image tint color is not rendered correctly when AddToClass...

-

Mar 01, 2024

-

Version/s: 2021.3.35f1, 2022.3.21f1, 2023.2.12f1, 2023.3.0b9

Reproduction steps:1. Open the attached “UIToolkitTransparencyIssue0.zip” project2. Open the “SampleScene”3. Enter the Play mode4. O... Read more

0
votes
Fixed

Changing the color for material is not available if shader is set to Spr...

-

Nov 15, 2022

-

Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17

Reproduction steps: Open “MaterialTest” project Select “New Material” in the Asset folder Note that in the Inspector user can change... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.