Search Issue Tracker

Fixed in 5.0.X

Votes

0

Found in

5.0.0b14

Issue ID

649577

Regression

No

When Animator Window visible - it uses 10 - 20 % of CPU

Animation Window

-

When Animator Window visible - it uses 10 - 20 % of CPU

2) How can we reproduce it using the example you attached
1 Create new project or use attached (scene testScene)
2 Create cube
3 Open animation window and create new animation clip
4 Press "Add Curve" and add Cube:Position
5 Save the scene
6 Open Task Manager (on Windows) and in Processes tab find Unity.exe and notice that it uses 00 - 01 % of CPU
7 Create new scene - notice that Unity.exe uses 10 - 20 % of CPU
8 Make Animator Window not visible (by opening some other tab) - notice that Unity.exe uses 00 - 01 % of CPU again
9 Make Animator Window visible again - notice that Unity.exe uses 10 - 20 % of CPU again

Please see attached video

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.