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0
votes
Postponed

OnGUI seems to process the keydown keystroke twice

Input

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Nov 05, 2013

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Version/s: 4.3.0f2

Steps to reproduce : - create a new project- add the script attached to the camera- press play- press space and notice the keystroke... Read more

0
votes
Postponed

FillRectangle & DrawRectangle have no overload method that takes 10 argu...

Assets Management

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Mar 30, 2013

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Version/s: 4.1.1f4

Steps to reproduce : - import the project attached- notice the two errors in the console *Note: More info in the user's description. Read more

0
votes
Postponed

Initial .prefab file is smaller before project is saved

Assets Management

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Apr 10, 2014

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Version/s: 5.0.0a5

To reproduce:1. Create a new project2. Add a cube to scene3. Drag the cube to the project window, making it a prefab4. Open up the a... Read more

0
votes
Postponed

[Camera] Changing slider value gives an error message in console

IMGUI

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Sep 28, 2012

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Version/s: 4.0.0b8

1. Open the attached project2. Open scene _Scenes/Cameras/clip_planes_camera3. Run it in the Editor4. Adjust slider values5. Message... Read more

0
votes
Postponed

Cannot create a new prefab if the assets in the Project Browser are show...

Project Browser/Hierarchy

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Oct 06, 2013

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Version/s: 4.3.0b4

Steps to reproduce : - create a new project- create a new prefab and duplicate it about 20 times- move the slider to make the icons ... Read more

3
votes
Postponed

C# compiler reports warnings

Scripting

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Sep 17, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached and notice the warnings : Assets/Scripts/Background/PlaySetStatesBase.cs(21,31): ... Read more

0
votes
Postponed

Workflow issues in the Audio Mixer window

Audio

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Feb 21, 2014

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Version/s: 4.5.0b1

Maybe this is intentional design, but as a user I find it annoying for the flow to go left-to-right on the screen between the Audio ... Read more

1
votes
Postponed

Texture Importer: Let users know the progress of applying changes to lar...

Assets Management

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Jul 11, 2011

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Version/s: 3.4.0f2

Let users know the progress of applying changes that takes long time to apply. When changing the Target size of a Substance Material... Read more

0
votes
Postponed

Allow abstract/generic AssetPosprocessors

Scripting

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Mar 10, 2014

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Version/s: 4.5.0b4

To reproduce:1. Open the attached project2. Notice the spam of errors that are caused by a generic AssetPostprocessor and an abstrac... Read more

3
votes
Postponed

Performance issue when using PolygonCollider2d.SetPath().

Physics2D

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Dec 11, 2013

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Version/s: 4.3.0f4

1) What happenedPerformance issue when using PolygonCollider2d.SetPath(). This example shows the timing difference when using MeshCo... Read more

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