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Right clicking Mono Behaviour component which has a missing script yield...
Right clicking Mono Behaviour component which has a missing script yields no result Steps to reproduce: 1. Create a project with one... Read more
Incorrect rotation drive mode X&YZ parse
To reproduce: 1. Attach a configurable joint component to any game object 2. Click on a "Rotation Drive Mode" setting to expand the ... Read more
Collision doesn't change to trigger, when it is shifted durring a collis...
To reproduce: 1. Open the attached project 2. Run the 'ColliderTest' scene 3. When the 'Player' object collides with the 'Ground' ob... Read more
PostProcessScene called twice during a build
PostProcessScene called twice during a build To reproduce: 1. Open attached project 2. Open bugdemo scene 3. Enter play mode. You g... Read more
Audio Clip Component documentation seems to be missing
To reproduce: 1. Open AudioClip page in ScriptReference.There's a Audio Clip Component link at the top of the page. 2. Click it Ex... Read more
UILabel causes compile error in a JavaScript file
Steps to reproduce : - import the project attached and notice the compile error *Note: More info in the user's description. Read more
The amount of mesh trees being rendered does not change when changing th...
Steps to reproduce : - create a new project - create a terrain and a tree - in the terrain component open the Place Tree option - a... Read more
Crash while having an editor script game object selected and entering pl...
Steps to reproduce : - import the project attached - open the scene "Game" - in the Hierarchy select the game object called A* - pr... Read more
Crash when playing an animation that ends with an animation event when a...
Steps to reproduce : - import the project attached - open the scene - press play and after the first explosion Unity will crash Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder