Search Issue Tracker
Entering Play mode resets camera zoom
Steps to reproduce: 1. Select a camera and use "Align view to selected" option 2. Zoom out slightly using scroll wheel 3. Enter and ... Read more
2D project previously used with older Unity version does not have its sc...
Steps to reproduce: 1. Open project, which was previously used with 4.3.4f1, with 4.5.0b5 version 2. Scene view will be set to 2D, b... Read more
GetThreadContext failed and other issues when using Unity & ESET
To reproduce: 1. Download the newest version of ESET (that can be done here: http://www.eset.com/us/download/home/detail/family/2/?t... Read more
No warning when a cyclic reference is ignored in serialization
To reproduce: 1. Open attached project 2. Open scene "test missing warning" 3. Note that there is a "test missing warning" object in... Read more
Serialization depth warning thrown when a property exposes a reentring c...
To reproduce: 1. Open attached project 2. Open scene "test false positive" 3. Reimport the "TestSerializationDepthFalsePositive" scr... Read more
CreateUI -> Text causes NullReferenceException
1. Create a new project 2. GameObject -> CreateUI -> Text 3. NullReferenceException in the console Read more
Inconsistent naming behavior between files & folders
To reproduce: 1. Create a new project 2. Create a folder, name it "0.1" 3. Duplicate the folder - its copy is called "1.1" 4. Create... Read more
Cannot drag Hierarchy children to be first child of parent
Steps to reproduce : - create a new project - create a few game objects in the Hierarchy and add them as children of another object... Read more
[Graphics.Blit] Graphics.Blit moves screen one pixel up in Play mode
Duplicate: http://issuetracker.unity3d.com/issues/game-view-is-offset-when-blitting-from-a-rendertexture To reproduce: 1. Open the ... Read more
NullreferenceException when changing width of Rect Transform and switchi...
1. have move tool selected 2. create button 3. attempt to change width in the inspector for the rect transform 4. switch to rect ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP