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Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more
Local Package project files are generated incorrectly when the Package i...
How to reproduce: 1. Open the project in the attached folder (RelativePackageTest.zip) 2. In the Project view, go to Packages/Graphi... Read more
Tags are changed to Untagged when loading an Adressable/AssetBundle scen...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Focus out of the Editor window 5. Click Load in ... Read more
Multiple 'Assertion failed' errors are logged into the Console when copy...
Reproduction steps: 1. Open the 'Unity Bug Report 2021.2' project 2. Open the 'SampleScene' 3. Hit Play and observe the Console Exp... Read more
[2D URP] Scene grid is not rendered when Post Processing view toggle is ...
Reproduction steps: 1. Open Unity Hub 2. Create a new project with a 2D URP template 3. Observe the Scene view Expected result: Sc... Read more
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce: 1. Open the user's attached project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. In the newly ... Read more
[UIR] Text opacity doesn't change when it has outline or shadow
Reproduction steps: 1. Open the user's attached "UITK_TextIssues.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode... Read more
Broken/Not available to public Forum site is opened when "Special thanks...
Steps to reproduce: 1. Open a new project 2. Open Help>About Unity window (Unity>About Unity... on MacOS) 3. Press the "Special tha... Read more
[URP] [Android] [Mali] Shadows are rendered differently than expected
How to reproduce: 1. Open the attached project 2. Make sure MixedFov scene is added to build settings 3. Build & Run project on devi... Read more
Mesh is shaded as black when setting BoneWeights via Advanced Mesh API
How to reproduce: 1. Open the attached project's Scene labeled "BoneWeightTestScene" 2. Enter the Play Mode 3. Inspect the generated... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects