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[FBX] Unity ignores pentagon shaped polygons
How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more
[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene
How to reproduce:1. Download and open the attached project 'TMPDirty.zip'2. Open Scene 'SampleScene'3. Expand Canvas in Hierarchy4. ... Read more
Asset details section in the "Upload" tab displays search section with t...
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
[Android] 30-45% of allocated memory is "Unknown" in an empty project on...
Reproduction steps:1. Create a new empty project2. Install the Memory Profiler package3. In the Build Settings, enable “Development ... Read more
GameObject's shadows affected by custom shaders change their scale and p...
How to reproduce:1. Open the attached “IN-85278” project2. Open the “TestShadows” Scene3. If needed, arrange the Editor layout so th... Read more
ObjectField is Marked as depreciated until additional parameters are added
ObjectField is Marked as depreciated until additional parameters are added. Two version of this method exist however the one that no... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more
[Shadergraph] Shadergraph shader errors in console are not cleared when ...
Repro steps (case 1):1. Create a new shader graph2. Create a custom function node3. Give the custom function node a float output4. P... Read more
Variable is not listed in the blackboard search if it is used as a port ...
Steps to reproduce: Create and open a "Simple Graph" Add a "NodeWithPortTypeOption" node Observe that it has a Vector3 port type opt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code