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0
votes
Not Reproducible
0
votes
By Design

When OnPointerDown is called parameter PointerEventData.pointerPress ret...

UI

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Mar 04, 2015

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Version/s: 5.0.0f4

Reproduction steps: 1. Open the attached project "677176 - 1" 2. Open scene Test and play 3. Click on the white rectangle (Image) 4... Read more

0
votes
Fixed

[DirectionalLight] Setting shadow type of directional light via script c...

Shadows/Lights

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Mar 04, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project 2. Open 'scen1' 3. Play the scene 4. Wait 5 seconds 5. directionalLight... Read more

0
votes
Fixed

[iOS] Trampoline has the GameKit.framework incorrectly linked

iOS

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Mar 04, 2015

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Version/s: 5.0.0f4

To Reproduce: 1. Build the project in "677163_game_kit_repro_3.zip". 2. Notice the linker errors when compiling in xCode. 3. Add, G... Read more

0
votes
Fixed

Rect transform values change when changing image properties in the anima...

UI

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Mar 04, 2015

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Version/s: 5.0.0f4

The top and botton values of rect transform are slowly incrementing when changing UI Image's alpha channel in the animation Steps t... Read more

0
votes
Fixed

Memory leaks when running standalone player with "-batchmode -nographics...

Deployment Management

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Mar 04, 2015

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Version/s: 4.6.2f1

Reproduced on 4.6.2f1 and 4.6.3p2 versions with Angry Bots project; The same standalone was launched with "-batchmode" and "-batchm... Read more

0
votes
Fixed

Editor crash upon opening Unity 4.6 project in 5.0

Scripting

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Mar 03, 2015

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Version/s: 5.0.0f4

1. Download attached project 'Project_case_677054.zip'. 2. Try to open it. On script compiling it should crash. Read more

44
votes
Won't Fix

[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll

WP8.1

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Mar 03, 2015

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Version/s: 5.0.0f4

Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

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Mar 03, 2015

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Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

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Mar 03, 2015

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Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more

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