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[Mono] "DllNotFoundException" error is thrown in the Android logs when b...
Reproduction steps: 1. Open the attached user's Unity project "AndroidBuildDebugging.zip" 2. Navigate to Assets > Scenes folder 3. ... Read more
Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...
Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Make sure "Development Build" is unticke... Read more
Editor crashes when adding a script to a TMP Button
Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexi... Read more
TextField using USS style becomes broken when no DisplayStyle.* is called
How to reproduce: 1. Open the attached "1410902.zip" project 2. Open the "AI Designer" window (AI Designer -> Tree Editor) 3. Add... Read more
GameObjects, Parameters, and Windows doesn't update correctly on the las...
To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity 2. Open the "SampleScene" scene 3. ... Read more
Mouse cursor can't be moved outside Unity after building project which l...
How to reproduce: 1. Make sure you are using multiplay displays 2. Open attached Unity project 'a10-3d' 3. Move editor to a 2nd disp... Read more
Various light-related events incur a CPU cost in scenes with baked lights
*Steps to reproduce* # Download the attached project (BakedLightsCPUSpike-URP.zip) # Open the EmptyScene # Open the Profiler w... Read more
[UI Toolkit] Child buttons and text field's background disappear when pa...
Reproduction steps: 1. Open the user's attached "UITKTransitionTesting.zip" project 2. Open the "SampleScene" Scene 3. Enter the ... Read more
MultiColumnTreeView "columnSortingChanged" callback is invoked multiple ...
How to reproduce: 1. Open project "MultiColumnTreeView Sort Callback Issue.zip" 2. Go to Menu > Window > MultiColumnTreeView Sort Ca... Read more
Missing in-editor warnings when "Hidden/Cube*" shaders aren't included (...
Reproduction steps: # Open the project “ReproRealtimeReflections” # Build and run the project # Observe the sphere in the middl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors