Search Issue Tracker

0
votes
Postponed

[GLCORE][OSX] GPU Profiller on OSX 10.11.1 AMD R9 370X hangs editor usin...

OpenGL

-

Nov 16, 2015

-

Version/s: 5.4.0a2

Bug: Using frame debugger with glcore causes hangs and on gl legacy errors. Project Steps: 1. Play scene test1.2. Turn on Window-&gt... Read more

4
votes
Fixed

[Speedtree] Leaves produce graphical artifacts when using SSAO in Forwar...

Speedtree Integration

-

Nov 16, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project "ArtefactRepro.zip"2. Open scene "repro", which contains Speedtree, light and Camera wh... Read more

1
votes
Won't Fix

[SpeedTree or TreeCreator?] Trees do not get Realtime GI and emission fr...

Speedtree Integration

-

Nov 16, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Download and import attached project.2. Play. (Or inspect in the editor) Expected result: Tree gets red color... Read more

0
votes
By Design

[ReflectionProbes] UI should have the same behavior as Collider - New pr...

Progressive Lightmapper

-

Nov 16, 2015

-

Version/s: 5.3.0f1

Steps to reproduced: 1. Create new project2. Add reflection probe to scene3. Notice that its X value of Size is 10 and X value of Pr... Read more

0
votes
Postponed

mono_bounded_array_class_get crashes when reading custom attribute

Mono

-

Nov 16, 2015

-

Version/s: 5.2.2f1

To reproduce:- Open attached project- Open "CrashScene" scene- Enable "EnableAndRunToCrash" game object- Click play button Expected ... Read more

0
votes
Fixed

Content Size Fitter clipped the last line

UI

-

Nov 16, 2015

-

Version/s: 5.3.0f1

Read more

1
votes
Fixed

[UWP] TouchScreenKeyboard.Open doesn't open touch screen keyboard

Windows Store Apps

-

Nov 16, 2015

-

Version/s: 5.2.2p3

Using "TouchScreenKeyboard.Open()" doesn't open touch screen keyboard on Windows 10 tablet, when using "tablet mode". Regression fro... Read more

0
votes
By Design

Transparent plane is drawn behind objects that are closer to the camera ...

Camera

-

Nov 16, 2015

-

Version/s: 5.2.2p2

Reproduction steps:1. Open attached "Experiment" project.2. Open "test" scene.3. Double click "Terrain" game object in the hierarchy... Read more

0
votes
Not Reproducible

[RealtimeGI] Inconsistent trees lighting in built application when using...

Global Illumination

-

Nov 15, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Download and open attached project (link in edit notes)2. Open 'EditorScene'3. Rebuild lightmaps with current... Read more

0
votes
Won't Fix

Unity editor crashes in WalkTypeTree when adding OnClick event to multip...

Serialization

-

Nov 15, 2015

-

Version/s: 5.2.2f1

To reproduce:1. Open attached project2. Open "MainScene" scene3. In hierarchy navigate to UI/MainMenu/ButtonsPanel4. Select all obje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.