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Sometimes when importing .lxo file it fails saying I need Modo 501.
Sometimes when importing .lxo file it fails saying I need Modo 501. Note: I have Modo 501 installed and the Mesh was built in this M... Read more
Application.loadedLevelName does not return the last loaded scene's name
Repro steps:1. Open attached project2. Play scene1;3. Press fire button to load scene2;4. Stop scene;5. Check out console log output... Read more
Random.seed can't be set to reproduce random rolls
Random.seed can't be set to reproduce random rolls (probably due to internal data type unsigned long). This will stop applications f... Read more
Unity Remote Android page lacking information compared to iOS version.
We supply iOS source code for the remote app and the page about it is located here:http://unity3d.com/support/documentation/Manual/u... Read more
No way to emit particles from a mesh from each vertex in constant order
Just play it in Editor and watch the particles from the cylinder and the sphere. It is clear to watch cylinder - the particles emitt... Read more
Nav mesh generation does not consider colliders (without renderers)
To reproduce:1. Add a box object to any navmesh2. Remove the renderer component off the box3. Make the box Static4. Bake NavigationE... Read more
GUI.FocusControl doesn't work as expected
GUI.FocusControl won't work. In the attached project, there is a textField in which players will chat by typing. The problem is that... Read more
Model Importer Preview Orientation different from Scene orientation
Steps to reproduce : - open the scene called "level"- center on the wasp and notice that it looks as it should (looks the same as wh... Read more
Errors in the console when importing Vizio pack from Asset Store
Errors in the console when importing Vizio pack from Asset Store. Steps to reproduce : - open the asset store and search for Vizio p... Read more
All about bugs
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Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
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