Search Issue Tracker

0
votes
Fixed

[M1][Monterey] Scene and Game views flicker when moving cursor between t...

MacOS

-

Nov 12, 2021

-

Version/s: 2020.3.21f1, 2020.3.22f1

Reproduction steps:1. Open the user's attached project2. Move mouse between scene and game view over Maxime On Play Expected result:... Read more

0
votes
Fixed

[URP] The default Unlit Material doesn't clip depth in Deferred

-

Dec 07, 2022

-

Version/s: 2023.1.0a24, 2023.2.0a1, 2023.3.0a3

Step to repro:- Import attached package- Insure the current renderer uses Deferred path- Observe the alpha clipping behavior Expecte... Read more

0
votes
Fixed

Android Touch Input becomes offset when rotating device

Input

-

Oct 29, 2018

-

Version/s: 2018.2.12f1

To reproduce:1. Open user attached project "2018.2.12f1.zip"2. Build for Android3. When built, try inputting touch while phone is in... Read more

0
votes
Won't Fix

Frame debugger does not highlight UI GameObjects in hierarchy

UI

-

Sep 01, 2016

-

Version/s: 5.4.0p4

Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more

0
votes
Fixed

[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...

Metal

-

Jul 13, 2020

-

Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more

0
votes
Fixed

IL2CPP fails code conversion for Enum.HasFlag case

IL2CPP

-

Aug 02, 2021

-

Version/s:

IL2CPP fails to convert correct IL code that use an enum cast to an object C:/UnityProjects/EMERGE_Home_Kopie/Library/Bee/artifacts/... Read more

0
votes
Fixed

[InputField] ArgumentOutOfRangeException is thrown when inputting text i...

UI

-

Feb 03, 2015

-

Version/s: 4.6.1p5

To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more

0
votes
Fixed

Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...

2D

-

Nov 04, 2021

-

Version/s: 2020.2.0a5, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings3. Under the "Other Sett... Read more

0
votes
Fixed

Adding Mesh Filter to object with already excising Mesh Filter throws ex...

Themes

-

Apr 11, 2018

-

Version/s: 2018.2.0a5

To repro:1. Create project, add new Cube to scene.2. Add component Mesh filter.3. In appeared dialog window press Cancel. Actual res... Read more

0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

-

Nov 29, 2016

-

Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.