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[iOS] There is an empty gap between Keyboard and it's Input field if Sta...
TO Reproduce: 1. Build the attached project for iOS and deploy to any device.2. Click on the input field.3. Observe that there is a ... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
[Details] Target Strength slider snaps to pre-determined segments, makin...
"Target strength" slider snaps to pre-determined amounts, even when values are input manually, making it impossible to add custom va... Read more
Manipulating object with Vector2 changes it's Z axis
To reproduce:1) Open the attached project2) Select Wall game object3) Run the scene4) Notice that Z value is 15) Now mark "Moved" in... Read more
[APIUpdater] NullReferenceException when running API updater
Steps to reproduce: 1. Open attached project2. When asked to update API do so3. Notice that once Unity starts, console will have mes... Read more
[Lights] Lights ignoring layers crashes the build
Steps to reproduce: 1. Download and import attached project.2. Build and run.3. Play the build with any resolution.4. Click anywhere... Read more
[MemoryManager] Unity crashes in MemoryManager with "CheckDisalowAlloca...
To reproduce:1. Open attached project2. Open scene TestingA033. Select object A034. Enter play mode5. Wait for few seconds6. Exit pl... Read more
[iOS] Adding an aditional Graphics API triggers a reimport of all textures
TO Reproduce: 1. Open the attached project and add the OpenGLES3 to the Graphics API list.2. Observe that all the textures in projec... Read more
[UI] Object shown as missing if removing component from a gameobject, On...
- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code