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UdpClient instance is "corrupted" when iOS device suspended by "power" b...
To reproduce:-Create empty Unity project, create empty scene, attach the example script to gameobject and run on iOS device.-Tap on ... Read more
Crash when renaming a prefab after removing a component
Steps to reproduce : - open the project attached- locate the prefab in the "Prefabs B" folder- add a component to the prefab (i chos... Read more
Prefab changes aren't preserved when changing the prefab itself
Drag the Character prefab into a new scene.Delete the 'Minimap Elements' GO. When informed that this will break the prefab, select '... Read more
Unity crashes when loading a wav file
Steps to reproduce : - open the project attached- click on the "out" file and notice that Unity crashes FMOD issue. Read more
Built project doesn't show correctly encoded Japanese letters in player ...
To reproduce:1.Open attached project, check Input settings, notice input tabs named in Japanese letters .2.Build and run project.3.C... Read more
Using the <size> tag on part of a text will force the whole text to use ...
To reproduce:1. Import RichText_Size_Replica2. Open Test scene3. Run Read more
Replacing project with existing name doesn't work
To reproduce:1. Create new project2. Enter name which already exists3. Get prompted to replace4. Press replace - nothing happens Read more
Standalone build gets move to the center of the screen the first time al...
Steps to reproduce : - open the project attached- build for windows standalone- press play and move the window in another part of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor