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112
votes
Fixed

Transition not smooth on specific asset

Animation

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Nov 19, 2015

-

Version/s:

Open controller, play transition, see how it jumps in the middle. Read more

0
votes
Fixed

NetworkManager numPlayers wrong

Networking

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Nov 19, 2015

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Version/s:

the numPlayers property of NetworkManager is one higher than the actual number of players on a host. Read more

0
votes
Fixed

Model importer fails to process mask transforms

Asset Import

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Nov 19, 2015

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Version/s: 5.3.0f1

Reproduction steps:1. Open attached project2. Click on the "ply_gn_warrior_00" prefab (in Assets\Models\ply_gn_warrior_00.fbx)3. Cli... Read more

0
votes
Fixed

Suspending application running video on iOS and returning to application...

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more

0
votes
Fixed

Cannot rotate video upside down on iPhone 5

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more

0
votes
Fixed

Launching multiple videos plays all of them at once

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

1. Open attached project "weh.zip"2. Build to iOS9 device3. Press "PlayAll1"4. Only last video will be shown and every other video s... Read more

0
votes
Fixed

Application crashes if multiple videos are started on iOS8

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

1. Open attached project "weh.zip"2. Build to iOS8 device3. Press "PlayAll1"4. App will crash Read more

0
votes
Fixed

Bugreporter does not check the validity of the bug before starting to up...

Bugreporter

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Nov 19, 2015

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Version/s: 5.3.0f2

1. Open bug reporter2. Hit SendExpected result: It tells you that you haven't picked "What is the problem related to", "How often do... Read more

0
votes
Fixed

[Host Migration] ClientScene.objects count is increased every time after...

Networking

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Nov 19, 2015

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Version/s: 5.3.0f2

Repro1. Open attached project and load "offline" scene2. Build and Run for standalone3. Run host on standalone4. Run client in Edito... Read more

0
votes
Fixed

[Host Migration] "SyncList not initialized" error appears when user work...

Networking

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Nov 19, 2015

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Version/s: 5.3.0f2

Repro1. Open attached project2. Run "offline" scene and build for standalone3. Run host on standalone and client in Editor4. Press "... Read more

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