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[PolygonCollider2D] lined up segments causing incorrect collision
Steps to reproduce: 1. Open attached project's scene "CollisionBugTest". 2. Enter play mode. 3. Observe squares passing 2D polygon c... Read more
Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...
To reproduce: 1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the mod... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more
[GLES][Android] Shadow doesn't work for models without imported normals ...
On a built application objects, created from .fbx files that do not have normals imported, do not cast shadows when the 'Normal Bias... Read more
Visible GUI elements behind the top positioned canvas cannot be pressed
To reproduce the bug please follow the steps 1. Open "case_694862-uiclient" project 2. Open "GameMockup" scene 3. Run Scene 4. Press... Read more
Version control greyed out
Happens on PC and OSX now. Workaround is available. Read more
Resources.UnloadAsset(material) issue
Resources.UnloadAsset(material) appears to behave differently with Windows 8.1 Universal Apps. This is a sample project that contain... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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