Search Issue Tracker
[Android][Windows] Pointer Input Action Binding gives wrong values when ...
Reproduction steps:1. Open the attached project “InputProject”2. Build and run the Project on Android or Windows Standalone3. Tap fe... Read more
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more
[iOS] Background thread runs a few times slower when “application.target...
How to reproduce:1. Build And Run the attached “project.zip” project on iOS device2. Observe the logs Expected result: The logged ti... Read more
Closing WebView tabs before they finish loading crashes Unity 5.6 with m...
When WebView windows are closed (by entering resetting the layout or closing them manually) Unity crashes. Steps to reproduce:1) Cre... Read more
[APV] Nullref error when enabling APV for the first time
Reproduced on graphics/srp/devs 2022 09 27 Repro steps: 1) Create a new project 2) Run HDRP wizard 3) Enable APV Alternative repro w... Read more
[Addressables] changing asset array size and clicking enter prompts up a...
How to reproduce:1. Open up users attached project2. Add Scene 'SampleScene' to Hierarchy from Assets/Scenes3. Go into GameObject Bu... Read more
[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more
[Android] Screen corruption at a certain point in the game
Steps to reproduce: 1) Download attached project 'pcb' and open in Unity.2) Build and run on a device.3) On title screen, make sure ... Read more
HDRP Volumetric Fog jitters when moving the Camera
How to reproduce:1. Open the attached project “FogJitterFinale“2. Open the Scene “Test“ (Assets)3. Place the Scene and Game view win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved