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[UI] When instantiating UI Prefab with layoutgroup, it is not seen if Sl...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Run the game in editor4. The prefab with layout group is i... Read more
Regression: having an object with content size fitter always marks scene...
To reproduce this bug: 1. Import the attached package 'case_649156_fitter'2. Open the scene3. It has Canvas and an object with Conte... Read more
"CompareBaseObjectsInternal can only be called from the main thread.." e...
To reproduce this bug: 1. Open the attached project2. Open 'scene'3. Play the scene4. Notice "CompareBaseObjectsInternal can only be... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce:1. Create new project2. Add UI Text object to scene3. Add Input Field and set Text Component to Text4. Set Character Li... Read more
If Time.timeScale is 0 you can not change focus by keyboard
To reproduce:1. Open attached project2. Open tst scene3. Press play4. Use arrow keys to select buttons5. Notice that it's impossible... Read more
OnSelect will be called at a different time with the mouse and cursor ke...
To reproduce this bug: 1. Open the attached project2. Open 'SelectEventTest' scene3. Press play4. Use arrow keys to navigate5. Notic... Read more
An object made using CanvasRenderer.SetVertices does not respond properl...
To reproduce this issue: 1. Open the attached project2. Open 'Test' scene3. Press play4. The red square is made using a UIVertex arr... Read more
[manual] missing definition for UNITY_METRO
The definition for UNITY_METRO is missing in the following page:http://docs.unity3d.com/Manual/WindowsUniversalApps-faq.html This pa... Read more
When using IL2CPP, the System.Type.GetConstructors,System.Type.GetMember...
To Reproduce: 1. Build the attached project with IL2CPP2. Notice that the output is different from mono. Read more
[WSA] Application.systemLanguage returns the first language from the key...
Reproducible on 4.6 and 5.0 versions; Repro steps:1. open project "WinLang.zip";2. build and run project to WSA platform;3. run the ... Read more
All about bugs
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