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Project Auditor suggests to update package to a lower version than insta...
How to reproduce:1. Open the attached "ProjectAuditorVersionBug.zip" project2. Go to Edit → Preferences → Project Auditor and ensure... Read more
Editor memory leak in VisualElement when recompiling in a blank URP project
How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more
The macOS Player is built to a different folder than the selected one wh...
How to reproduce: Create a new project on Windows 11 Create a “Build“ folder in the project directory Open File → Build Profiles Swi... Read more
TableEntryAdded event is not triggered when a new entry is added in the ...
How to reproduce:1. Open the attached project “IN-138267”2. In the menu bar, select “Window → Asset Management → Localization Tables... Read more
"Add Scene to Scenes in Build" pop-up reappears after Scene has already ...
Steps to reproduce: Create a new project using Universal 3D template Go to Window > Multiplayer > Multiplayer Center Set the "... Read more
[Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multi...
Reproduction steps:1. Open the attached “IN-135832” project2. In Project Settings → Player Settings -> Publishing Settings -> ... Read more
UI Toolkit Editor Window Creator becomes not interactable and greyed out...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Editor window (Assets > Create > U... Read more
Virtual Player remains active and still launches when removed from Addit...
Steps to reproduce: Create a new project using Universal 3D template Install "Multiplayer Tools" AND "Multiplayer Play Mode" Package... Read more
The Up, Down and other Buttons in a Style Sheet's Inspector unselect ite...
Steps to reproduce: Create or open any Project In the Project Browser right click and choose Create > TextMeshPro > Style Shee... Read more
"ArgumentNullException" error is thrown when any tutorial is completed f...
How to reproduce:1. Create a new learning template project2. Start any tutorial in the Tutorials window3. Complete the tutorial4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS