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Don't allow MeshFilter and TextMesh on same GameObject
Unity should not allow a TextMesh and MeshFilter component on the same GameObject since they conflict with each other and try to use... Read more
Resources.load does not load an animation if it has the same name as a t...
To reproduce:1. Open attached project2. Open scene "default". It contains a script which does resources.load for three different fil... Read more
Broken link in the docs
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/AnimationScripting40.html and notice is not found Read more
Renaming is disabled when a search is active in the Hierarchy view
To reproduce:1. Search for an object in the Hierarchy view2. Right click on an object3. See that renaming is disabled However, renam... Read more
Saving a scene after changing terrain data in debug mode revers the change
To reproduce:1. Create a new terrain in a scene2. Duplicate the terrain in project view3. In scene view select the terrain and switc... Read more
"Prewarm" on non-looping particle systems causes duration issues when re...
To reproduce:1. Import attached package2. Open "TestScene". It contains a few particle systems under a parent particle system and a ... Read more
Adding a child with rigidbody2d on a rotated parent causes the child to ...
To reproduce:1. Create a new project and import a sprite2. Add the sprite to the scene and attach a rigidbody 2d component3. Create ... Read more
Unity does not refresh the project after an asset gets created through s...
To reproduce:1. Open attached project. It contains a script that generates a texture in play mode2. Attach the "SaveTextureTest" scr... Read more
NullReferenceException when selecting game objects in the Hierarchy
Steps to reproduce : - import the project attached- open the scene "Demo Side Scroll Test 1"- select the Camera Blocker in the Hiera... Read more
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