Search Issue Tracker
Assertions always throw exceptions when debugging scripts and ignore the...
How to reproduce:1. Download attached project file and open "Main" Scene2. Select the GameObject named "GameObject" in order to disp... Read more
Crash on RecursivePlayableTraverser::Traverse when having GameObjects wi...
How to reproduce:1. Open the attached project and "Repro" scene2. Open Timeline window and select "A" GameObject in Hierachy, notice... Read more
[Trails] Issues when killing off or resurrecting particles with trails v...
Repro steps:1. Open Scene1 from the attached project.2. Press Play and observe the particles and their trails in the scene view3. Se... Read more
AssetModificationProcessor is not notified when an asset is duplicated
Steps to reproduce:1. Open user attached project2. Create any type of asset (a Material for instance) in the assets3. Notice the con... Read more
Component can be Moved Down in inspector, when it is already at the bott...
To reproduce:1. Create new object.2. Add cloth component to it.3. Press on a "gear" on cloth component. "Move down" can be pressed, ... Read more
[Regression][Vulkan] Multimeshes are partially not rendered in Standalon...
Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes' scene;2. Build and run the scene under Vulkan graphic... Read more
[Regression] Assertion 'end - sample == size || size == -1' is shown aft...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Go to File -> Build Settings;3. Check 'Developmen... Read more
[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configura...
Steps to reproduce: 1. Open attached project "949806.zip"2. Build for UWP with .NET scripting backend3. Open VS solution4. Open "Tes... Read more
UI component Scroll View increases CPU usage up to 90%
Reproduction steps:1. Download project "Broken Layout.zip" and open in Unity2. Open scene "Scene"3. Select Profiler tab4. Enter Play... Read more
[FixInGit1.5] Changes can not be pushed if there are switched names betw...
To reproduce:1. Create a new project2. Create A and B scripts3. Push changes4. Edit A and B scripts5. Switch scripts names6. Try to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled