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User can not right-click on the player icon in task bar to close it (XP ...
Maybe this is intentional design, but user can not right-click on the player icon in task bar to close the Windows Player. User has ... Read more
Object with diffuse shader casting shadows as cutout (beast)
Object using a diffuse shader is casting cutout shadows when lightmapped. Read more
ScrollBar will position itself to the bottom of the content when items a...
To reproduce:1. Open attached project2. Open BUG scene3. Press play4. Press Add 105. Notice that when items are added scroll bar han... Read more
Dragging & dropping of multiple assets between change lists is not worki...
To Reproduce: 1. Connect to Perforce repo/sandbox. 2. Add a new change list. 3. Open 'Version Control' window, select multiple files... Read more
"Resolution and Presentation" settings are missing on Windows Store Apps...
WSA beta group thread:https://groups.google.com/a/unity3d.com/forum/#!topic/unity-windows-store-beta/f2GAucOSGOs In player settings,... Read more
Applying torque to a rigidbody2D, the centre of mass takes includes trig...
When applying a torque to a rigidbody2D, the centre of mass takes includes trigger colliders. In 3D trigger colliders are not includ... Read more
Does not auto select gameObject when dragged into hierarchy from project...
To reproduce:1) Create new project2) Create a GameObject3) Drag it from Hierarchy to Project View to make a prefab4) Drag the newly ... Read more
TrueTypeFontImporter.GenerateEditableFont does not work
TrueTypeFontImporter.GenerateEditableFont always generates a font that cannot be loaded as it's format is not supported. However, us... Read more
Standalone builds failing with Editor scripts nested inside of Standard ...
To reproduce this bug: 1. Open the attached project2. Notice Editor folder being in: Standard assets/Some Package/Editor folder3. Tr... Read more
Problems with CursorLockMode.Confined in Editor
To reproduce:1) Create new project2) Add C# script which would have this in Start() function:Cursor.lockState = CursorLockMode.Confi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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