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Long project name overflows Project Auditor Summary UI: truncation miss...
Steps to reproduce: Create a new Unity project with a really long title Go to Window -> Analysis -> Project Auditor ->Insta... Read more
Multiplte InvalidOperationExceptions and AggregateExceptions errors are ...
How to reproduce:1. Open the attached “IN-121725.zip” project2. Switch the Build Target to VisionOS (File → Build Profiles)3. Build ... Read more
FrameDebugger - Wrong texture displayed when using CreateRenderGraphTexture
It looks like there is a bug in the FrameDebugger when selecting the SkyBox - specifically this bug:https://jira.unity3d.com/browse/... Read more
WebGL: setting matchWebGLToCanvasSize to false and changing to full scre...
Steps to reproduce: Open the attached project. The project template sets matchWebGLToCanvasSize to false. Build for web Switch to fu... Read more
Properties synchronize with each other when changing in the Shader Graph...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Materials/Cloud.mat” Material in Inspector3. Change ... Read more
Canvas elements are rendered pink when the project is built
How to reproduce:1. Open the 'unity 6.x parkour.zip' project2. Build the project3. Observe the result Expected result: Canvas elemen... Read more
'ArgumentOutOfRangeException' is thrown when trying to remove Transition...
How to reproduce:1. Open the ‘Tester.zip' project2. Open the ‘MyUXML.uxml’ in the Project window3. Select ‘Broken’ in the UI Builder... Read more
Assets appear unsorted when the Package Manager’s "Labels" filter is app...
How to reproduce:1. Create a new project2. Open the Package Manager3. Go to the “My Assets” tab4. Click on the “Filters” dropdown5. ... Read more
Color is not updated after the first click when changing Label Color in ...
How to reproduce: Open the “FC2.zip” project Open the “SampleScene” Open the Window -> UI Toolkit -> Debugger Click on the "Pi... Read more
Flickering occurs in Reflection Probes when when Probe Blending is enabled
How to reproduce:1. Open the attached "ReflectionProbeGlitchBug.zip" project2. Open the "SampleScene"3. In scene view, try closing i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12