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Error report when slicing spritesheet on Mac only
To repro: 1. Open project to scene 'Tiles'2. Select 'spritesheet' in assets, change its texture type to 'sprite'3. Right click on sp... Read more
Serialization of public variable lost in WSA app
To Reproduce:1. Open the attached project2. Press play. Notice that the scene works fine and the AssetBundle object is loaded.3. Bui... Read more
Broken link: Documentation
Broken link: http://docs.unity3d.com/Documentation/ScriptReference/EditorUserBuildSettings.html The Unity Scripting Reference link f... Read more
Shader using 2 UV sets doesn't work in Player if mesh only has one
To Reproduce:1. Open the attached project & "testscene" scene.2. Press play in the Editor. Notice the water renders correctly.3.... Read more
The selection is not moving when move item in Hierarchy
The selection is not moving when move item in Hierarchy 1 Create new project2 Create 3 objects in Hierarchy - “1”, “2”, “3”3 Select ... Read more
Unable to move object in the end of list in Hierarchy
Unable to move object in the end of list in Hierarchy Try to move object in the end of list (make it last)1 Create new project2 Crea... Read more
When go from Favorites to any folder - you still in search
When go from Favorites to any folder - you still in search 1 Create new project and go to project view2 create script and give it la... Read more
The search results in Project view is not refreshing
The search results in Project view is not refreshing 1 Create new project and go to project view2 Create script and give it label Ar... Read more
When search for label you can add characters before l:*
When search for label you can add characters before l:* 1 Create new project and go to Project view2 Create script and give it label... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal