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[Texture2D] Texture2D.Compress() method compresses texture correctly, bu...
Texture2D.Compress() method compress texture correclty, but writes errors in console:d3d: failed to create 2D texture id=1289 w=1 h=... Read more
Delay while playing audio on Android
It is a known issue in Android OS itself. The delay depends on the Android version (newer versions tend to have smaller delay). In U... Read more
SystemInfo to include supportsAudio info
SystemInfo class doesn't have any way to check if device supports audio, could we add it? Read more
Rename Xcode project to iOS
When an Xcode project is created, the project is named Unity-iPhone. It would be more consistent to rename it Unity-iOS Read more
The polygon collider is very inconsistent in how it draws the collider w...
1. Put attached 'letters.psd' in scene and add polygon collider2. select 'create from texture' and observe how the collider is very ... Read more
Mono runtime is having trouble finding methods when a covariant interfa...
To reproduce:1. Create new project2. Add C# script with code from https://gist.github.com/jaredthirsk/51391203. Attach script to cam... Read more
[Visualization] Lightmap Resolution scene visualization mode doesn't wor...
To reproduce:1. Create new project2. Import zbias-repro3. Open network view4. Switch to UV charts5. Notice that ZBiasedPlane is rend... Read more
WebPlayer logging to be improved in light of "Failed to apply auto-updat...
WebPlayer logging to be improved in light of "Failed to apply auto-update" error issue. The thread is here: http://forum.unity3d.com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
- Editable Overlays present in Custom Outline and Custom Physics Shape sections of Sprite Editor window when selecting a Sprite from Hierarchy