Search Issue Tracker

0
votes
By Design

Unhandeled exceptions are thrown when debugging with JetBrains Rider IDE

Mono

-

Sep 20, 2021

-

Version/s: 2021.2.0a18, 2021.2.0b12, 2022.1

Steps to reproduce:1. Open the attached "case_1367206_repro" project2. Select any version of Rider IDE in Edit > Preferences >... Read more

0
votes
Not Reproducible

Editor crashes on fbxsdk::FbxLayerElementArray::InsertAt when importing ...

Asset - Importers

-

Aug 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("obj_test_v1.zip") folder with a file browser2. Delete the Library folder3. Open th... Read more

0
votes
Fixed

Crash on ComputeShader::DispatchComputeShader when attempting to bind Te...

Shader System

-

Sep 14, 2021

-

Version/s: 2021.1.0a1, 2021.1.18f1c1, 2021.2, 2022.1

How to reproduce:1. Open the attached project from "ImmenseTerrainProject.zip"2. Enter Play Mode Reproducible with: 2021.1.0a1, 2021... Read more

0
votes
Fixed

Crash on an out of memory error when running Play Mode on Metal MacOS

Metal

-

Sep 14, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project from "Aurelia.zip"2. Enter Play Mode Reproducible with: 2019.4.31f1, 2020.3.20f... Read more

0
votes
Active

[Android] Application.targetFrameRate changes after locking/unlocking th...

-

Sep 04, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "FPSbug.zip"2. Build and run to Android device3. Observe the FPS counter in the top ... Read more

1
votes
Fixed

[Android][IL2CPP] Boxed integer is not equal to itself when project is b...

IL2CPP

-

Sep 19, 2021

-

Version/s: 2021.1, 2021.2.0b12, 2022.1

Reproduction steps:1. Open the attached user's project "Il2cppproj.zip"2. Go to Project settings > Player > Other settings and... Read more

0
votes
Won't Fix

[URP] [2D] Game view zooms in and out when moving cursor in the Inspector

Package: Scriptable Render Pipeline Universal

-

Sep 12, 2021

-

Version/s: 2021.1, 2021.1.20f1

Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/NightGarden' Scene3. Enter Play Mode4. Select the 'Torch (... Read more

0
votes
Fixed

Crash on MediaEncoder_CUSTOM_Internal_AddFrame_Injected when pushing a f...

Video

-

Sep 24, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

How to reproduce:1. Open the attached project from "MediaEncoderCrash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press th... Read more

1
votes
Won't Fix

[Vulkan] Considerable increase in memory over other Graphics APIs when u...

Vulkan

-

Sep 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'VulkanMeshTest.zip'2. Build and Run the application on the Windows platform3. ... Read more

6
votes
Fixed

Lighting Override Mask not working when using multiple instances of Grad...

Package: Scriptable Render Pipeline HD

-

Aug 28, 2021

-

Version/s: 2021.2.0b1, 2021.2.0b9, 2022.1

Reproduction steps:1. Create a new HDRP project2. Create a new scene, disable Directional Light and create a Plane3. Create 2 Empty ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.