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Linux fullscreen just renders white
-e: when starting game in fullscreen it just renders white -repro:--create empty project--build linux--start linux build in fullscre... Read more
add error message and block for adding same component to object
If you add below listed components to objects that already have them attached (e.g. button on button) then you don't get an pop up e... Read more
Blue line rendering artifact when selecting a button in sceneview after ...
1. open attached scene2. multi select the two sprites in the scene3. rotate them by their shared transform4. now select the button i... Read more
Play mode zooms viewpoint in Scene view
Using Unity 5.0 Alpha 2 when I click the Play button the viewpoint in Scene view zooms. For example, if Scene view was zoomed in on ... Read more
SetInertiaTensor: Inertia spams tensor must be larger then zero in all c...
Running AngryBots on consoles/dev, which is based on trunk gets me this message:Inertia tensor must be larger then zero in all coord... Read more
Using GUI.FocusControl causes a spurious error to be printed
To reproduce:1. Open attached project2. Open Test scene3. Enter play mode4. Leave play mode5. Create a new sceneExpected result: No ... Read more
[CGBatch] "addshadow" pragma generates wrong shadow caster when used wit...
Steps to reproduce : - import the project attached- open the scene "BugScene"- press play and notice the shadows are casted wrong Read more
Option for "Show 'send and 'return' connections" does not make any diffe...
Option for "Show 'send and 'return' connections" does not do anything, whether it is enabled or not - please see attached screenshot... Read more
uGUI draws out-of-bounds when there is no camera in the scene
Steps to reproduce : - import the attached project- make sure the Game View is visible- disable the Main Camera game object and noti... Read more
Rectangle Selection selects GUI element as soon as its pivot / center is...
See attached swf file for repro Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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