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Can't normally close ASCIICapable keyboard when the input is hidden
When the input is hidden, "ASCIICapable" keyboard can only be closed by pressing the hardware "back" button. Tested device:Google Ne... Read more
Scripts Execution Order list doesn't recognise script extensions
When you have two scripts of the same name, only one name appears when you press the "+" button.When you add both scripts to the lis... Read more
Transition preview for game objects is not zoomed properly
Transition preview for game objects is not zoomed properly - compare the readibility of humanoid preview and a cube or other game ob... Read more
Comma, plus and minus is not visible in the edit field
When the "NumberPad" or the "NumbersAndPunctuation" keyboards are open, it's possible to click on comma, plus and minus on-screen ke... Read more
Touch events are ended while the screen is still being touched
First rapidly touch screen with multiple fingers from both hands. Then just touch the screen with 5 fingers of one hand and do not l... Read more
Previewing transition on a cube gives errors
Repro:1. Create a simple animation for a cube (rotation, position animation)2. Create a controller for the cube and set it: Any Stat... Read more
Screen is stretched after exiting iAd in different orientation
1) What happened Screen is stretched after exiting iAd in different orientation. 2) How can we reproduce it using the example you at... Read more
LOD - NullReferenceError when closing the Object Picker window
To reproduce:- Open attached project and launch "test" scene- Select Main Camera and go to LODGroup component in Inspector- Click on... Read more
ReadPixels with a negative offset crashes Unity
To reproduce:1. Open PaintBugTest project2. Open Tester scene3. Enter play mode4. Press TEST!5. Press SWITCH6. Crash The crash happe... Read more
WaitForTargetFPS takes twice longer on 4.3
To reproduce:1. Create new 4.2 project2. Run empty scene with profiler (3-4ms with 10ms spikes)3. Create new 4.3 project4. Run empty... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor