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Performance issue when activating Blender-exported FBX files
How to reproduce:1. Open the “IN-115811_AnimationPerformanceTest“ project2.Open the “OutdoorsScene”3. Open Window > Analysis >... Read more
GC.Alloc is called by ProbeVolume.OnDrawGizmos() when playing
How to reproduce: Create a new 3D HDRP Sample project Enable Gizmos in the Game view (on the top right) Open the Window → Analysis →... Read more
Previous model to world matrix is not correctly set for ASW
From customer: After upgrading to Unity 6 and URP (https://github.com/Oculus-VR/Unity-Graphics/tree/6000.0/oculus-app-spacewarp ) ou... Read more
InspectorElement and AnimationMode memory leak when selecting different ...
How to reproduce:1. Extract and open the attached “IN-119490.zip“ project2. Ensure that the Inspector tab is open3. Click multiple t... Read more
Custom attribute type is not preserved when inserting a template to the VFX
Steps to reproduce: Import the attached VFX Open VFX.vfx and Template.vfx Insert Template.vfx template to VFX.vfx Observe the Blackb... Read more
[Android][iOS] The Input field caret moves back to the end of the text w...
Reproduction steps:1. Open the attached “IN-119675“ project2. Build and Run the Android or iOS Player3. Select the InputField in the... Read more
A specific project freezes when Content Size Fitter's Horizontal Fit is ...
How to reproduce:1. Open the attached “IN-114839“ project2. Open the “CJKBug“ scene3. In the Hierarchy window, navigate to “Canvas &... Read more
Adaptive Probe Volume “Open” button closes the existing RPAsset window a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
Sprite Mode defaults to "Multiple" instead of "Single" when switching th...
Reproduction steps:1. Open the attached “IN-118403“ project2. In the Project window, find and select the “right-arrow(1)” asset3. In... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
All about bugs
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Latest issues
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