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Crash on various stack traces when moving the splitter of the Inspector ...
Reproduction steps:1. Connect an external monitor with a USB Type-C-to-Type-C cable to the first Type-C port from the left on the ba... Read more
Duplicated items across all SerializedProperties when inserting a new el...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select the “Tester... Read more
Parameterized Tests with ValueSource fail when supplied parameter is an ...
Steps to reproduce:1. Open the attached project “ParameterizedTestBug.zip“2. Open the Test Runner window (Window -> General ->... Read more
Stereoscopic skybox renders as monoscopic when using Multi-pass render m...
Reproduction steps: 1. Open the attached project “ReproProject”2. Set OpenXR Render Mode to “Multi-pass” (located in Edit → Project ... Read more
Lightmapping delegate not called for first scene when baking via "-execu...
Reproduction steps:1. Open the “launch.bat” script and edit the necessary variables2. Open the project by launching the “launch.bat”... Read more
Cursor is blurry when using exactly sized cursor texture in the 'Default...
Reproduction steps:1. Open the attached “IN-114472_Repro“ archived project2. Open the Project Settings window from the Menu Bar (Edi... Read more
A Blend Tree's Visualization is not repainted when a Blend Tree's Parame...
Steps to reproduce: Open the attached Project Open Scene "Input test" Select "MagePlayer" Prefab in the Hierarchy and double click t... Read more
Unity Version Control “Create a new workspace” window text boxes expand ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Unity Version Control window (Window > Ve... Read more
[Usability] Selecting Animations Clips in a Blend Tree's Motion List doe...
Steps to reproduce: 1. Open the attached Project2. Open the "AC_Mage" Animator Controller3. Double click the Blend Tree "Locomotion ... Read more
No Icon is used for the Runtime Animator Controller Type in a Search Win...
Steps to reproduce: 1. Open any Project2. In a Scene add an Animator Component to any Game Object3. In the Controller Field click th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor