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[GLCore][OSX10.8.2?] Gfx test 345-CommandBufferDeferredDecals, decal cli...
Graphics test for command buffer deferred decals uses decal box volume check in the pixel shader, and discards the pixels that are o... Read more
[OSX 10.8] RGB16 texture format results in black on Mac (071-TextureForm...
On Mac (at least on AMD GPU we use in gfx tests), RGB16 texture format renders black image. Used to work properly on legacy GL. Qui... Read more
[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce: 1. open users attached project 2. build for webgl 3. simulate latency and packet loss (for example Clumsy) 4. ho... Read more
[DX11] SAMPLE_DEPTH_TEXTURE returns zero on windows standalone
Steps to reproduce: 1. Open attached project 2. Open scene "shadow" 3. Make sure that DX11 is enabled 4. Run the scene and notice t... Read more
TapCount function doesn't work in Development Mode for Tizen
TapCount function doesn't work in Development Mode for Tizen 1. What happened Tested on Win 8.1 5.4b15x64. In the attached projec... Read more
[Lighting] 'Bake Direct' job failed with error code: 5
1) Download the attached project 2) Open 30HzSample scene 3) go to the lighting window and press bake 4) observe the repeating error... Read more
[Android] [Plugins] Plugins do not persist after exporting as google and...
To reproduce: 1) Open attached project 2) Export as Google Android Project 3) Import it in IDE of your choice (tested with Android S... Read more
[AW] AW + Maximized Game window + Play = errors
When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more
[AW] Add Property button is pressed on mouse over
The Add Property button in the AW gives a pressed button visual feedback when you mouse over the button. It should get pressed only ... Read more
[DLL] Crash when Native DLL array goes out of bounds
Steps to reproduce: 1. Download and open attached project "New Unity Project 29.zip" 2. Open and play scene "main" Actual result: C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0