Search Issue Tracker
Animator window grid is rendered incorrectly in certain situations
Steps to reproduce:1. Create a new project, scene and an animation controller2. Open the Animator window and make sure it is not doc... Read more
attenuation inspector volume meter vanishes
-e: the volume meter on the attenuation inspector element isn't shown initially and also vanishes on changing the wet mixing option ... Read more
exception thrown on importing asset with open audio mixer
-e: when you have the audio mixer window open and import an asset (tested with standard package) an error is thrown -repro--create n... Read more
Upside-down orientation causes device with iOS8 to restart
When default orientation is set to auto-rotation and device with iOS8 is turned upside-down, it restarts Read more
Error thrown on opening Audio Mixer
-e: see title -repro:--create new project--create Audio Mixer asset--double click the mixer--NOTICE it opens and an error (GUI relat... Read more
Input.getTouch(x) resets after finger is released
If you touch the screen with one finger, then a second finger and release the first touch, then Input.getTouch(0) will return the po... Read more
Unity's FBX importer ignores transparency values of 100%
How to reproduce:1. Create a new project2. Import the FBX object into Unity Editor (It can be created in any 3d application. Its mat... Read more
'Inertia tensor must be larger then zero in all coordinates' error throw...
To Reproduce:1. Play 'scene' in the attached project.2. Notice the error message. 'Inertia tensor must be larger then zero in all co... Read more
Continuous Dynamic Collision causes a sphere to bounce while bounciness ...
To reproduce:1. Open attached project2. Open CCDSkeletonTest3. Enter play mode4. Observe the ballsExpected results: The Ball CCD obj... Read more
Unity crashes when trying to change any rigidbody property in OnValidate
To reproduce:1. Open scene 'Untitled' in attached project, drag 'GameObject' to hierarchy.2. Observe that Unity crashes, when trying... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal