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0
votes
Fixed

Using OverrideGeometry on instantiated sprite produces different results...

2D

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project2. Build and run for Windows standalone Result: instantiated sprite that OverrideGeometry... Read more

0
votes
Duplicate

[Windows/DX11] Standalone Window size is gradually getting bigger when s...

Windows Standalone

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Jul 17, 2017

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Version/s:

1. Create new project and set fullscreen mode to exclusive2. Start as windowed 800x480 window3. Hold alt and quickly tap <enter&g... Read more

0
votes
Duplicate

[dx11] Exiting exclusive fullscreen mode corners window in top left inst...

Windows Standalone

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Jul 17, 2017

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Version/s:

1. Start as windowed 800x480 (other resolutions work too)2. Press alt+enter to enter fullscreen3. Exit fullscreen and notice that wi... Read more

0
votes
Fixed

[Camera] OnRenderImage: exception is not working while stencil value is ...

Camera

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Jul 17, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Download and open attached project file2. Open "main" scene3. Play the scene Expected result: The red sphere use... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper ignores some faces of quad meshes

Progressive Lightmapper

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May 05, 2017

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Version/s:

When importing a quad mesh with "Keep quads" enabled (in mesh importer), some faces are seemingly ignored by the progressive pathtra... Read more

1
votes
Fixed

[Mac] Specific h264 Video Clip stops playing/lags after a few seconds wh...

Video

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the attached "VideoPlayerBug2" project and "Repro" scene2. Enter playmode, video clip should be played Expe... Read more

0
votes
Not Reproducible

Look dev causes "An asset is marked with HideFlags.Dont save but is incl...

Deployment Management

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. In a new project, open the Look Dev window2. Build the project3. After the build, observe the console Expected: no ... Read more

0
votes
Won't Fix

[NavMeshComponents] Picking another NavMesh Agent as destination while i...

AI Navigation

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Jul 16, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached Unity Project "SheepTagNavmesh.zip"2. Load Scene "Testing"3. Enter Play mode4. Select a werewolf... Read more

0
votes
Fixed

Keys section under Preferences uses the light skin

Themes

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce : - create a new project- create an animation in the Project Browser- go to to Preferences- select Keys and notic... Read more

2
votes
Fixed

.PSD image looks differently from .PNG when imported into Unity

Scene Management

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. In a new project, import the two attached files (checkbox.png and checkbox.psd)2. Observe the difference between th... Read more

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