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Cube is rendered green when its color is set to black and using the Lift...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Observe the cube in the Game vi... Read more
Editor freezes after some time when using NavMeshQuery::Raycast
Simplified repro that uses the game's NavMesh and works in Unity 6 ------------1. Download the attached project 110863-RaycastLoopFr... Read more
AI Navigation window UI elements overlap when the AI Navigation window i...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the AI Navigation window (Window > AI > Na... Read more
Longer Scaler Profile names go out of the"Scaler Profilers" section
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Adaptive Performance" Click the "Install Adap... Read more
The tag adder functionality does not work if a space is entered instead ...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Tag and Layers" Expand the "Tags" section Cli... Read more
[iOS] TouchScreenKeyboard minimizes when idling after interacting with i...
How to reproduce:1. Open the attached “IN-104915.zip” Project2. Build and Run on iOS3. Press on the TextField in the Player4. In the... Read more
[iOS] UI Toolkit TextField opens the TouchScreenKeyboard in a minimized ...
How to reproduce:1. Open the attached “IN-104915.zip” Project2. Build and Run on iOS3. Use the Apple Pencil to select the Text Field... Read more
[macOS] RenderTexture with 8 Sample Anti-Aliasing fails to render
Reproduction steps:1. Open the attached “IN-107418“ project2. Open the “SampleScene”3. Enter Play mode4. In Play mode, click on the ... Read more
Graph Lines are not rendered when using Experimental GraphView or GridBa...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Tree Editor (Window > UI Toolkit > Tree Editor) Expe... Read more
Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
Reproduction steps:1. Open the attached “IN-102738.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Wait for ~2-5 minutes5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS