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Graph Inspector and Triangle button icons are poorly visible in Light Ed...
Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Create Shader Grap... Read more
Offset rendering occurs when drawing a custom ImmediateModeElement
How to reproduce:1. Open the attached “IN-105402” project2. Build and run the project3. Observe the UI element in the Player at the ... Read more
[Usability] Context name is difficult to read in Inspector when Editor t...
Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Install Visual Eff... Read more
Light 2D component documentation button leads to a page that does not ex...
Steps to reproduce: Create a new Unity project using the Universal 2D template Select the "Global Light 2D" GameObject in the Hierar... Read more
Editor crashes on TypeTreeQueries::IsStreamedBinaryCompatible or TypeTre...
Reproduction steps:1. Open the attached “repro_IN-102999“ project2. Open the “Assets/Scenes/Game.unity“ Scene3. Ensure that Domain R... Read more
[Android] The audio is muted after returning back to the app when record...
Steps to reproduce:1. Open the “IN-105407” project2. Build and Run3. Enable sound and observe that the audio is playing4. Go to the ... Read more
Sprite rich text tag does not render the sprite when sprite asset is spe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
AssetBundleManifest has missing dependencies when "UseParallelAssetBundl...
How to reproduce:1. Open the “IN-106222_Bundle_Deps“ project2. From the Menu bar select Tools > Test Bundle Builds3. Observe the ... Read more
No Icon is used for an Animation Override Controller when importing the ...
Steps to reproduce: Drag/Import the attached Unity Package into any Project Observe the Animation Asset icons in the Unity Package I... Read more
"Cameras" menu window size is broken when "Control the selected camera i...
Reproduction steps:1. Create a new blank 3D project2. In the Scene view, in the tool overlay at the bottom left, press the "Cameras"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS