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Editor is not launched when using restart function
Reproduction steps:1. Create a new project.2.1. Press Menu/Assets/Reimport All.Or2.2. Open player settings and change API Compatibil... Read more
OGV file in Video Player not supported in Windows Standalone Build
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe video playing.5. Build and Run open... Read more
[iOS] Build crashes when adding new data via List.AddRange()
To reproduce:1. Open project attached by the user2. Build for iOS with "main" scene included3. In opened app click on "id" dropdown4... Read more
[Android] White screen before splash screen
To reproduce:1. Deploy and empty project to a device2. Notice that before the splash screen is shown, the sceen is white for a littl... Read more
Facebook WebGL PlayerPrefs erased when the game is updated
Steps to reproduce:1. Set up Facebook Developers account and App ID2. Open QA attached project "PlayerPrefsWebGL.zip"3. Open "001" s... Read more
Facebook SDK newest version 7.10.0 unable to load, throws errors, breaks...
Steps to reproduce:1. Open Unity2. Project Settings -> Player -> Facebook SDK Version3. Set that to 7.10.04. Errors are thrown... Read more
The project does not build on the device and an error "Win32Exception" a...
Reproduction steps:1. Create a new project;2. Switch platform to Android;3. Go to Player Settings -> Publishing Settings;4. Creat... Read more
Unity Editor stops working when importing Odin 1.0.3.0 asset on .NET 4.6
To reproduce: 1. Download attached project "AnimationInconsistent.zip" and open in Unity2. Double click on "ImportInEmptyProjectForC... Read more
Pack Preview fails on Variant Atlas when Master Atlas has "Use Crunch Co...
To reproduce: 1. Download and open attached "SpriteAtlasBug.zip" project.2. Select "Variant Atlas" atlas in Assets folder.3. Press "... Read more
"Failed getting triangles. Submesh topology is lines or points" error ap...
1. Open the attached "ErrorBug" project and "Scene" scene2. Double click on "case_930...PointChunk..." point mesh in Hierarchy with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved