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Texture Importer Inspector throws errors when a built-in texture inspect...
When a custom inspector targetting Texture2D, Cubemap or Texture3D is present in the project, the texture importer inspector of thes... Read more
[Profiler] Profiler Modules dropdown window doesn't close on clicking it...
After opening the Profiler Modules dropdown for adding and removing Profiler Modules, it's not getting closed on again clicking its ... Read more
[iOS] Status reports as "Tracking" after denying camera access
Reproduction steps:1. Download and open the attached "ARF 4.1 Camera Auth Tracking State Bug.zip" project2. Build and deploy the pro... Read more
Image is invisible in the Build if it's Aspect Ratio Fitter setting is s...
How to reproduce:1. Open the attached "1309817.zip" project2. Go to "SampleScene" scene3. Enter the Play Mode4. Notice the "Test" im... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more
Crashes related to Android custom cursors
A recent PR that added support for Android custom cursors also caused 2 regressions/crashes that are closely related. The first cras... Read more
Open in Unity does not open the package in an existing project when usin...
Reproduction steps:1. Open any Project with any Unity Version2. Try to open any Asset through the Web Asset Store in Safari3. If the... Read more
Invalid AABB error is thrown when moving a Particle with Velocity over L...
Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules and Rate ov... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce:1. Open the user's attached project2. In the Project window select Scripts > NewAssembly3. In the Inspector chec... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce:1. Open the user's attached project2. Open the Main Scene3. In the Hierarchy focus the OverlapTester GameObject4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS