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Inspector locking doesn't work with multiple selected objects
Inspector locking doesn't work with multiple selected objects This is a real-world problem for me: I'm doing some GPGPU rendering an... Read more
when configuring a humanoid model an error is thrown
-e: when configuring a humanoid model an error is thrown -repro--open attached project--select FBXModel-- Rig > Configure--NOTICE... Read more
Drag-and-drop multiple items onto a List in the Inspector doesn't work p...
Drag-and-drop multiple items onto a List in the Inspector works fine for items of the proper type but doesn't work properly for item... Read more
Setting hight/width to 0 in prefs crashes player
-e: If the following values are set to 0 under Linux, the player will result in a crash: "Aborted (core dumped)" Screenmanager Resol... Read more
Highlighting error in the way that long strings are handled
Highlighting error in the way that long strings are handled in the Inspector.Of a long string, only the first line is shown in the e... Read more
Setting velocity etc. on a disabled Rigidbody2D crashes Unity
Setting velocity etc. on a disabled Rigidbody2D crashes Unity. 2) How can we reproduce it using the example you attached- Open the s... Read more
Stripping Level GUI Option not shown for BlackBerry
BlackBerry is subject to the shared setting of Stripping Level, however it does not have a GUI option shown for it. Read more
'Stream from Disk' sound stutters when coming back from background
To reproduce:1. Open project SoundStutterAndHalt2. Build and run on iOS 7 (reproduced with iPhone5c 7.0.2)3. Go to background4. Go b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template