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ManualRuntimeTests: "copypasteworks" is not working
-e: there seems to be a broken test in the suite -repro:--run the test suite--get to "press backspace"--press backspace--NOTICE that... Read more
Raycasters sorting doesn't match Canvas sorting
uGUI: Raycasters sorting doesn't match Canvas sorting (4.6.1p5) PROBLEM When you have 2 Canvas with 'Screen Space - Overlay' render ... Read more
Realtime GI not working on webplayer
-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more
lightmapping broken on intel hd graphics
-e: as per title, all scenes but albedo are having severe issues looking like white noise -tested on ubuntu 14.04, macbook mid-2012,... Read more
Splash Screen shrinking on Windows 8.1 WSA
To reproduce this bug: 1 Create a project for Windows Store apps 8.12 Provide all Splash images for the app (100%, 140% and 180%)3 B... Read more
"Create new shader" from editor should create a PBS surface shader by de...
Currently creating a new shader creates a surface shader that uses legacy 4.x lighting (no probes, no GI etc.). Should use a PBS sur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects