Search Issue Tracker

0
votes
Not Reproducible

DontDestroyOnLoad appears on a specific scene when no script is enabled ...

Asset and Scene Management

-

May 18, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open repro project(link in edit)2. Play 'Terrain' scene Expected: there is no enabled script in this scene so 'DontD... Read more

2
votes
By Design

ShadowCaster culling executed for each light even when light itself is c...

Shadows/Lights

-

May 19, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Open "asdf" scene3. Enter play modethere are two cameras in the scene: 'Main Camera' w... Read more

0
votes
Won't Fix

Unable to read data from the transport connection when trying to connect...

Networking

-

May 19, 2017

-

Version/s: 2017.1.0b5

Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more

1
votes
Fixed

Compiler defines are never respected from *.rsp files when namespaces ar...

Scripting

-

May 19, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open the attached project2. In Hierarchy, click on TestGameObject Result: scripts that are wrapped in a compil... Read more

0
votes
Won't Fix

[Linux] config dialog image can make dialog unusable

Linux

-

May 19, 2017

-

Version/s: 5.5.3f1

-e: the picture will push the buttons into each other making them unusable--repro with 5.5.3, 5.6, 2017.1b6--works well on Windows a... Read more

0
votes
Duplicate

Camera Preview does not display all lights in forward rendering mode

Camera

-

Feb 27, 2017

-

Version/s: 5.6.0b10

Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am not... Read more

0
votes
By Design

LIGHTMAP_ON and LIGHTMAP_OFF are both defined in custom shader

Graphics - General

-

May 19, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (lightmapDefines.zip)2. Open "testScene" scene3. Press Play4. In Frame Debugge... Read more

0
votes
Postponed

[DLL] PostProcessScene called twice

Asset and Scene Management

-

May 13, 2015

-

Version/s: 5.0.1p3

To reproduce the bug follow the steps:1. Open "case_696612-PostProcessScene_called_twice" project2. Open "test" scene3. Run scene on... Read more

1
votes
Won't Fix

Recompiling removes previously added references in VS17 solution

CodeEditors

-

May 19, 2017

-

Version/s: 2017.1.0b5

Steps to reproduce:1. Open attached project2. Open .sln file with Visual Studio 17 in the project directory3. In solution explorer r... Read more

0
votes
Fixed

[linux] Unity player icon missing in builds

Linux

-

May 19, 2017

-

Version/s: 2017.1.0b6

-e: the icon for the executable is missing and a "?" is displayed instead--workaround: set a default icon yourself in player setting... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.