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Replacing an Image's sprite on Start does not work on the editor
To reproduce this bug: 1. Open the attached project2. Open the 'TestScene'3. There is 'Image' gameObject which has 'ReplaceOnStartUp... Read more
Projects launched from UNC paths fail to launch
If you try to launch a standalone executable via network path (even on your own machine) it does not launch due to failing to load "... Read more
Recent projects doesn't update correctly when project is removed from th...
To Reproduce:1. Open Home Screen, delete one of the projects, (in Finder/Explorer) from the Recent project list.2. Try to open that ... Read more
Empty project folder can be opened from 'Recent Projects'
To Reproduce:1. Open Home Screen, delete all files from the one of the projects in the 'Recent Projects' list.2. The project will st... Read more
Masked children under a masked parent do not work
To reproduce this bug: 1. Open the attached project2. Open 'Mask' scene3. Select Child Panel ( Canvas -> Panel > Child Panel) ... Read more
Altering a sprite using the RectTransform tool also alters the Z scale c...
To reproduce this bug: 1. Open a fresh project2. Create - > 2D object- >Sprite3. Set Sprite on the Sprite Renderer4. Select Re... Read more
WebPlayer Loading failure when UNITY_DISABLE_PLUGIN_UPDATES = yes
When trying to load any Unity web player project, if I set an the environment variable "UNITY_DISABLE_PLUGIN_UPDATES" to "yes" it pr... Read more
Switching Canvas 'Render Mode' setting (Camera -> World Space) doesn't c...
Steps to repro:1. Press play and select canvas2. Set 'Render Mode' to 'Screen Space - Camera' and switch back to 'World Space'3. Obs... Read more
uGUI Button doesn't change color when Button(script) is disabled
1. Create new project2. Create GameObject "Button"3. Press play4. Select "Button" in hierarchy and disable Button(Script) component ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor