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Crash on kGfxCmd_DrawBufferBatchMode when opening a specific scene
How to reproduce:1. Open the attached “IN-87826“ project2. Observe the crash Reproducible with: 6000.0.27f1, 6000.1.0a4Could not tes... Read more
[macOS] "The progressive CPU lightmapper is not supported on Apple silic...
Steps to reproduce:1. Create a new project2. Observe the Console Actual results: "The progressive CPU lightmapper is not supported o... Read more
InvalidOperationException is thrown and the Scene view does not change w...
Reproduction steps:1. Open the attached “BugCustomDrawModeExeption.zip” project2. Open the “SampleScene”3. In the Scene view toolbar... Read more
"PrefabUtility.ApplyPropertyOverride" method works only every second tim...
How to reproduce:1. Open the “OverrideBug.zip“ project2. Open the “SampleScene”3. Select the “Test“ Prefab in the Hierarchy4. Press ... Read more
NullReferenceException when converting Material Inspector Window to a Fl...
Reproduction steps:1. Create any new project2. Create a new Material (Assets > Create > Material)3. Select the Material from t... Read more
Light leaks through walls when Ray Traced Global Illumination is enabled
Reproduction steps:1. Create a new 3D (HDRP) project2. Import the attached “Repro.unitypackage” custom package3. Open the “Assets/1-... Read more
"Shader warning in 'Hidden/Universal Render Pipeline/StencilDeferred': i...
Steps to reproduce:1. Create a new project with Runner Game template2. Build And Run3. Observe the Console Actual results: "Shader w... Read more
"Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': imp...
Steps to reproduce:1. Create a new project with FPS Microgame template2. Build And Run3. Observe the Console Actual results: "Shader... Read more
[Android] Application either crashes, renders the screen black or doesn'...
How to reproduce:1. Open the “screen goes black“ project2. Open the “SampleScene“3. Run and Build for Android4. In the application p... Read more
"Please remove the CanvasRenderer component" warning is thrown when open...
How to reproduce:1. Create a new project2. Import the TextMesh Pro Essentials and Examples3. In the Project window, go to Assets -&g... Read more
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