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Activation dialogs - input field issues
On Mac oS it seems to be different issues with input fields like enter serial key or in create account. - it is not possible to Righ... Read more
Filled Images do not properly render
To reproduce:1. Open the attached project2. Open the scene3. Click on the Image uGUI object4. Set it to be "Filled"5. And see how it... Read more
Unity crashes on Play when using a PS4 controller on OSX
Steps to reproduce : - plug in a PS4 controller on OSX- create a new project- press play and Unity will crash *Note :Doesn't repro o... Read more
Webplayer windows installer needs to place updater some place else
follow-up from https://fogbugz.unity3d.com/default.asp?588236 after talking to Justinas. -e: when installing the webplayer without /... Read more
Images that were under an image mask don't reappear after the mask is re...
To reproduce:1. Open attached project2. Open scene test - note the two rectangles in scene - one white (the image mask) and one pink... Read more
Audio mixer crashes Editor if delete return effect
Steps to reproduce- set up send/return effects and connect them- delete return effect- Editor will crashAudio Mixer becomes corrupte... Read more
Constant warnings when leaving/entering playmode of widget scene
1. open scene 'widgets' in uGUIprojectbeta72. observe warnings: Material AriaSDFOutline doesn't have stencil propertiesUnityEditor.D... Read more
navigation in 'auto layout' scene doesn't behave as expected
1. open scene and play 'auto layout' in uGUIprojectbeta72. click on 'button 1 long text' button3. use arrow keys to navigate to the ... Read more
Grey icons for some audio formats (s3m,xm,mod) in two column layout
To reproduce:1. Open attached project2. Notice the grey icons for files with not generated previews (screen attached) Also empty spa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject