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0
votes
Postponed

[Realtime GI] Some static objects are brighter in Enlighten (CS-677)

Progressive Lightmapper

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Jun 01, 2015

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Version/s:

Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Won't Fix

[Android] [GLES3] Shader with ColorMask 0 fails to render a model on Mal...

Android

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Apr 19, 2017

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Version/s: 5.3.2f1

Steps to reproduce: 1) Download attached project 'lobby_spring_prop_trophy.zip' and open in Unity2) Make sure Graphics API is set to... Read more

0
votes
By Design

Frame Debugger UI glitches on MacOS

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Aug 16, 2024

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Version/s: 6000.0.15f1

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Darfall-Game/Scenes/Scene_05_Game.unity“3. Enter the Play... Read more

1
votes
Not Reproducible

[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...

Physics

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and scene2) Play it3) Drag Main Camera around and outside of plane - notice that Skinned Mesh ... Read more

1
votes
Fixed

[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...

Terrain

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Mar 02, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached ‘DetailMeshBug’ package;4. Double click on ‘Terrain’ gameobje... Read more

0
votes
Fixed

EditorGUILayout.PropertyField displays reorderable and not reorderable l...

Package: Localization

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Mar 12, 2021

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Version/s: 0.10.0-preview

How to reproduce it:1. Open the user's attached project "Loc-167.zip"2. In the Project window select a "Test" asset3. In the Inspect... Read more

1
votes
Fixed

[TMP] Unicode characters are not applied when setting text from prefab t...

Package: TextMeshPro

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Feb 02, 2022

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Version/s: 3.2.0-pre.2

How to reproduce:1. Download the attached project "1400008.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: The up... Read more

0
votes
Fixed

[iOS] Hidden/Fastblur (BloomOptimized) shader does not work on iOS with ...

iOS

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Dec 08, 2016

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Version/s: 5.5.0f3

Hidden/Fastblur, when applied to the camera, has no effect on iOS with Metal API. Steps to reproduce:1) Open the latest attached pro... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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