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SBP - CalculateSceneDependencyData throws error during build
CalculateSceneDependencyData task (LOC 251) https://unity.slack.com/archives/C0748PMDZ/p1694085460809859 Basically there's a diction... Read more
[Android] Crash on Android when AndroidJavaProxy is calling from multipl...
Reproduction steps:1. Open the attached project “il2cppProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run t... Read more
[Android] Crash on Android 14 when a developmement build is created with...
Reproduction steps:1. Open the attached project ”apiProject”2. Open the “Player Settings > Player > Other Settings > Target... Read more
[UI Toolkit] Invalid value for font MissingAssetReference despite the fo...
See the attached GIF and images to see the problem, errors and warnings. Steps to reproduce: Go to Assets > UI > UXML (UI Buil... Read more
TextMeshPro throws an ArgumentOutOfRangeException when glyph's id is gre...
Reproduction steps:1. Open the “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Text (TMP)” GameObje... Read more
"Char" values are overwritten when selecting multiple GameObejcts
How to reproduce:1. Open the attached “Char Mixed Value Bug.zip“ project2. Open the “SampleScene“ Scene3. Select the “C“ GameObject ... Read more
openxr_runtime_debugger crashes when entering Play mode with SteamVr set...
Reproduction steps: 1. Open user attached project "My project.zip"2. Set SteamVR as Current OpenXR Runtime3. Enter Play mode Expecte... Read more
"Unity.Burst.CodeGen.BurstILPostProcessor: ILPostProcessor has thrown an...
How to reproduce:Open the attached project "Debug_ILPostProcess.zip" Expected results: No errors in the Console windowActual results... Read more
Parse escape characters are not ignored when used in UI Toolkit TextField
Reproduction steps:1. Open the attached project “ParseEscape”2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play Mode4. S... Read more
Undoing Render Texture from Camera leaves Game View black if Scene View ...
How to reproduce:1. Open any project with either URP or HDRP setup2. Setup Game View and Scene View so only Game View is visible3. I... Read more
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