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0
votes
By Design

Lightmapping.isRunning causes a freeze if it is put in a while-loop

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you try to put Lightmapping.isRunning in While loop condition, and execute the code (for example, using BakeAsync and then checki... Read more

0
votes
Duplicate

[API] Outdated LightmappingClass API methods and properties should be re...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

Some methods and properties should be removed from Lightmapping class(both in editor and docs):GIWorkflowMode.LegacyBakeLightProbesO... Read more

1
votes
Fixed

[IL2CPP] App crash after Game Center login

iOS

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Jan 20, 2015

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Version/s: 5.0.0b20

1. Open attached project "repro_664909-ill2cppsociallogin"2. Build to iOS3. App will crash after local user login on Game Center Read more

0
votes
Fixed

Surface shader with alpha blending and custom lighting function does not...

Shaders

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Jan 19, 2015

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Version/s: 5.0.0b20

To reproduce:1. Open attached project2. Open SparkStar scene3. Press play4. Notice BillboardStar is not visible (the shader needs a ... Read more

0
votes
Duplicate

Patch cord missing after undo

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

When undoing a Send/Receive connection and then adding the Bus connection again, the connecting patch cord is missing. To reproduce:... Read more

0
votes
Fixed

Drop down menu says Return instead of Receive

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Drop down menu says Return instead of Receive Send > Bus drop down menu says Return instead of Receive. Please see attached scree... Read more

0
votes
Fixed

Undo does not work on audio effects

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work on audio effects. When tweaking threshold on Duck Volume and then press cmd+Z to undo - the whole effect disappea... Read more

0
votes
Fixed

Undo does not work when tweaking the Attenuation and Pitch

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more

5
votes
By Design

Type.GetType() in WebGL does not match the output given in the editor

WebGL

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Jan 19, 2015

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Version/s: 5.0.0b20

How to reproduce: 1. Open a new project2. Create a script called "testGetType.cs" with the following code: using UnityEngine;using S... Read more

0
votes
Fixed

Graphics quality button in builded .exe sometimes has no text

Deployment Management

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Jan 19, 2015

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Version/s: 5.0.0b20

Graphics quality button in builded .exe sometimes has no text 1. What happenedGraphics quality button in builded .exe sometimes has ... Read more

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