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0
votes
Fixed

Prefab is distorted after unchecking Optimize Game Objects

Assets Management

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached - search for the model ThryleBone - select it and in the Inspector check Optimiz... Read more

0
votes
Fixed

Asset import did not unload metadata path error when switching a sprite ...

2D

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the texture attached - set it to Sprite and Manual and apply - open the Sprite Editor - select Automa... Read more

0
votes
Not Reproducible

Crash when denying the webcam to stream

Video

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Sep 02, 2013

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Version/s: 4.3.0b1

- Make sure that you have a webcam on your system - Open attached project and launch "test" scene - Hit Play - Click "Deny" - Hit Pl... Read more

0
votes
Fixed

Referenced script missing warning when slicing atlas in playmode

2D

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the texture attached - in the inspector select Sprite and Single and apply - drag the sprite to the s... Read more

0
votes
Not Reproducible

Automatic and Grid are opened behind the Sprite Editor

2D

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Sep 02, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the texture attached - select it and in the inspector choose Sprite and Manual - apply and open the s... Read more

0
votes
By Design

Sprite animation breaks when setting empty frames inbetween

Animation

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Sep 02, 2013

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Version/s: 4.3.0b1

Sprite animation breaks when setting empty frames inbetween the sprites. ALSO just changing the order of the sprites (back and fort... Read more

0
votes
Fixed

Enabling height mesh disables auto off mesh links

AI

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Sep 02, 2013

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Version/s: 4.3.0b1

To reproduce: 1. Open project 4.3_FTP_AI 2. Open scene Terrain navmesh 3. Notice that offmeshlink aren't present 4. Uncheck height m... Read more

1
votes
Won't Fix

MonoBehaviour scripts missing on the object loaded from asset bundle.

Scripting

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Sep 02, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open the project 2. Run the scene from assets folder 3. Notice that scripts are missing from the instantiated objec... Read more

0
votes
Fixed

Offmeshlink documentation is outdated

Docs - Manual

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Sep 02, 2013

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Version/s: 4.3.0b1

Offmeshlink documentation is outdated. Offmeshlinks now don't require baking and can be updated in real time. Also same object can h... Read more

0
votes
By Design

Pathfinding is not optimal if there are carved obstacles

AI

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Sep 02, 2013

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Version/s: 4.3.0b1

To reproduce: 1. Open project 4.3_FTP_AI 2. Run scene simple navmesh 3. Agent is choosing not optimal path to destination, but aroun... Read more

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